Hey Gang, we made it.
It’s been a month long process, with a good bit of ups and downs, but I can confidently say that I made something that I’m proud of. Over the last few years I’ve struggled very much with bringing my drawings from 2D into 3D and for this one it was no exception. With the added elements of PBR texturing, high poly modeling, and in game lighting it was a real learning experience to say the least. If anyone is interested in my process or any of the things I learned from taking on this project please message me. And if you want to see these images at full resolution please visit my updated website here https://www.nickdahillart.com/vorgin
Ultimately I just want to say. Do what you like. I’ve worked on projects that I don’t even post online because they are projects that I feel are uninspired or boring. For this project I tried to come up with an interesting concept so I could be more invested personally and more motivated to see it finished. In my experience, if you don’t like what you’re doing in art, it’ll show. So if you can, just do you my Gs. Thanks everybody c: